R.E.P.O.

What is the gameplay like in R.E.P.O.?

1 min readr.e.p.o. gameplay

Summary

Q.What is the gameplay like in R.E.P.O.?

A.R.E.P.O. plays as a cooperative, physics-driven horror run for up to six players where cargo is king and Newtonian rules shape every encounter.

More info

R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters R.E.P.O. on Steam. You and up to 5 friends can venture into terrifying environments to locate valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity, which forces you to rethink pathing, threats, and how you move cargo around the map R.E.P.O. on Steam. Your objective is to transport items—from heavy pianos to fragile ceramics—back to extraction, requiring careful teamwork to avoid damaging the precious cargo as you extract it R.E.P.O. on Steam.

Progress and customization are core to the loop: upgrades and weapons are bought with SURPLUS from your creator to improve your odds in later runs R.E.P.O. on Steam. The game supports online co-op for up to six players, and the developers hint at ongoing growth including more levels, customization options, and meta progression during Early Access Steam page FAQ. In practice, players have already seen updates addressing glitches and balance, with talk of improvements like removing health exploits and potential stamina regen features in future patches GamesRadar coverage.

More questions about R.E.P.O.

Back to all FAQs

Built with Ship Games

Stoneseeker

Stoneseeker

Descend a procedurally generated dungeon in this first-person RPG, with the soul of an immersive-sim.

Enze: The Unbidden Grace

Enze: The Unbidden Grace

"Enze: The Unbidden Grace" is an action-adventure game. Is divine grace always a blessing? In the far north of a planet reborn after an apocalyptic disaster, a golden tower hides the secrets of creation and destruction. Enze answers an unknown call and begins a journey into the unknown.

Namto (Ñamto)

Namto (Ñamto)

A physics-based, clickerish & toyboxy game about making stuff; lots of stuff. Unlock toys, discover secret interactions and produce vast amounts of the same thing!

Initial Delivery

Initial Delivery

A humble blend of rally and touge mechanics on a bed of procedurally generated levels, and a drizzle of rogue-lite sauce to bring it all together.