Can you explain the type chart in Palworld?
Summary
Q.Can you explain the type chart in Palworld?
A.Palworld uses a simple elemental type chart of nine types (Fire, Water, Grass, Ground, Electric, Ice, Dragon, Dark, Neutral). Most types have one strength and one weakness; Fire is strong vs two types and Neutral has no strengths. Dual-type Pals combine these effects in battle.
More info
Palworld’s type chart is intentionally simple: there are nine elemental types and, except for Fire (which is strong against two types) and Neutral (which has no strengths), every type is strong against one other and weak to one other. Type advantage typically modifies damage (advantage ≈ increased damage, disadvantage ≈ reduced damage) and you can view the in-game Survival Guide for the official diagram. See the Windows Central overview for the chart layout. (https://www.windowscentral.com/gaming/palworld-element-type-chart-and-matchups-every-advantage-and-weakness)
For quick reference, here are the matchups players use when building teams or tackling encounters — combine these when a Pal has two types: - Fire: strong vs Grass, Ice — weak vs Water - Water: strong vs Fire — weak vs Electric - Grass: strong vs Ground — weak vs Fire - Ground: strong vs Electric — weak vs Grass - Electric: strong vs Water — weak vs Ground - Ice: strong vs Dragon — weak vs Fire - Dragon: strong vs Dark — weak vs Ice - Dark: strong vs Neutral — weak vs Dragon - Neutral: no strengths — weak vs Dark
Keep in mind Pocketpair has adjusted and may add types during Early Access; community guides like Dot Esports and GameSpot keep updated tables and note that guns ignore elemental type. (https://dotesports.com/palworld/news/palworld-type-chart-all-palworld-elements-and-weaknesses) (https://www.gamespot.com/articles/palworld-type-chart-and-all-pal-weaknesses/1100-6520477/)



