Tell me about the outposts in Dying Light.
Summary
Q.Tell me about the outposts in Dying Light.
A.Outposts in Dying Light refer to both in‑game locations (military and faction outposts that provide loot, safe zones, traders and objectives) and the online Pilgrim Outpost service (a Techland hub for bounties, tokens and rewards tied to Dying Light: The Beast).
More info
Outposts in Dying Light work two ways: inside the game they’re points of interest—military outposts and faction-held buildings—that offer high-tier loot, mission objectives and sometimes new safe zones or traders; outside the game the Pilgrim Outpost is Techland’s online hub for bounties, tokens and cross‑game rewards for The Beast and the Dying Light series (Techland’s Outpost announcement).
In‑game outposts vary by type and function. Military Outposts in the Countryside spawn armed infected, military supply crates and special “Experimental Military Part” blueprints (some require a military keycard to open). Other outposts (for example the Office Outpost) are tied to side quests and can be cleared to unlock a safe zone, a trader/quartermaster and a bed to skip time. Typical benefits include: - high-value ammo and crafting parts from military crates (military crate details), - conversion into Safe Zones protected by UV lighting and perimeter defenses (safe zone overview), - access to traders/quartermasters where special items or redeemed dockets can be exchanged. For the series’ live features and rewards, see Techland’s Pilgrim Outpost hub for bounties and the Armory.



