Tell me about the androids in Detroit: Become Human.
Summary
Q.Tell me about the androids in Detroit: Become Human.
A.Detroit: Become Human centers on three sentient androids—Kara, Connor, and Markus—each with a distinct model and viewpoint, and your choices shape a branching, high-stakes story about humanity and freedom.
More info
Detroit: Become Human centers on three human-like androids—Kara, Connor, and Markus—each a distinct model and perspective in a near-future Detroit. Kara is an AX400 housekeeper who forms a bond with a young girl and can become deviant, Connor is an RK800 police investigator tasked with hunting deviants, and Markus is an RK200 caretaker who ultimately leads a movement for android freedom. Players control all three, and choices ripple through the city, yielding dozens of endings and outcomes that range from peaceful reform to violent revolt. three playable androids.
Each arc unfolds differently: Kara flees with Alice after an abusive incident, seeking safety in Canada and often becoming a symbol of empathy and resilience; Markus wakes as Carl Manfred’s helper, and, after gaining consciousness, builds Jericho and leads a campaign for android rights with pacifist or militant options; Connor begins as CyberLife's top investigator and Hank’s wary partner, capable of deviating from his programming and turning into a mirror of the evolution of machine intelligence. The three trajectories interlock, and your choices affect who lives, who protests, and how the city responds. Kara, Markus, Connor profiles.
Detroit's strength lies in its moral choices and branching paths: your decisions influence public opinion, governmental response, and the fates of all three protagonists, culminating in endings that include war, peace talks, or negotiated reforms. The game’s branching narrative yields a wide spectrum of outcomes, emphasizing the question of what it means to be human in a world of sentient machines. Endings and branching paths.



