How does the garden work in Cookie Clicker?
Summary
Q.How does the garden work in Cookie Clicker?
A.The Garden is Cookie Clicker’s farm minigame where you plant and harvest seeds on a grid that grows with Farm level, gaining passive bonuses and harvest effects. It uses soils, ticks, and cross-breeding to unlock new seeds, and it interacts with ascension via seeds kept but crops reset.
More info
The Garden is a farm-based minigame unlocked by upgrading Farms to level 1 with a Sugar Lump, and the planting grid expands as you raise Farm levels (2x2 at start up to 6x6 at level 9) [Garden]. You work with 34 plant species that provide passive bonuses or harvest effects, and you unlock seeds by harvesting mature plants. Plants can cross-breed when planted adjacent to each other, creating new varieties in the open tiles nearby [Garden]. Note that ascending clears all current garden crops, though you keep the seeds you’ve unlocked, and the garden isn’t active while you’re not playing [Garden]. Growth happens in ticks, with soil types (up to 5) altering tick length and mutation rates; you plant by selecting a seed and clicking an empty tile, and a tick can be sped up by spending a sugar lump [Minigame][Garden]. Seeds mature, mutate, and may spread to nearby tiles each tick, while some seeds yield harvest bonuses when collected. Tools include Harvest All, Freeze, and Sacrifice Garden (the latter, available after completing the seed log, destroys the garden in exchange for 10 sugar lumps) [Garden]. For detailed mechanics, including how seeds are discovered and how mutation works, see the Garden overview and Minigame explanations [Garden][Minigame].



